Phantom Edges
Steam: more than 20 unique Phantom Edges, “wrested from the hands of fallen foes.” Some State of Play coverage cites ~25—counts vary. Press describes a 2 primary + 2 Edge loadout. Proper Edge names are not verified here; rows below are type-family placeholders so the boss-link column is ready for launch-week fills.
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What are Phantom Edges?
Per Steam store copy, Phantom Edges are unique secondary weapons obtained from fallen foes and bosses— “wrested from the hands” of those enemies—not a generic shop catalog. Steam cites more than twenty Edges; some State of Play coverage mentions about twenty-five. Counts vary by announcement; we track the Steam baseline and note variance instead of inventing a closed list.
How do you equip Edges?
Pre-release equipment notes (Forbes / Forge) describe a two primary blades + two Phantom Edges loadout. Treat Edge slots as tools you earn through combat milestones: fill them as boss associations verify, and reforge later if a different family fits your role. Exact menu unlock timing remains 待核实 until you see it in your patch.
Type families (when proper names are unknown)
Until individual Edge titles are confirmed, this ledger uses type families— Reach, Impact, Ranged, and Heavy—so filters and boss links still teach play patterns. Reach favors spacing, Impact favors committed hits, Ranged favors poke-and-reposition, Heavy favors high-commitment windows. Swap families the same way you swap primaries when Sha-Chi needs a reset (Forbes: primary swap restores).
How are Edges earned?
Steam frames Edges as rewards from defeating noteworthy foes. Early press ties major encounters—including the reported first foe The Hunt—to Edge progression, but specific drop IDs are 待核实. After each clear, check whether a new Edge appeared, then update the boss-link column here and on the bosses page. Do not copy unverified name lists from mirror wikis.
Edges list
| Name / family | Type family | Obtain | Boss association | Status |
|---|---|---|---|---|
| Reach-family Edge (unnamed) | Reach | Fallen foes / bosses (Steam). Exact first unlock 待核实. | 待核实 — associate when a boss drop is confirmed — see Bosses | 待核实 |
| Impact-family Edge (unnamed) | Impact | Fallen foes / bosses. Confirm whether story gates the first Impact Edge. | 待核实 — may map to a mid-story foe; unconfirmed — see Bosses | 待核实 |
| Ranged-family Edge (unnamed) | Ranged | Fallen foes / bosses. Useful for spacing drills while learning Sha-Chi pressure. | 待核实 — link when drop table is verified | 待核实 |
| Heavy-family Edge (unnamed) | Heavy | Fallen foes / bosses. Expect higher commitment windows — verify recovery in-patch. | 待核实 — late or elite encounters often cited by fan hubs; unconfirmed | 待核实 |
| Edge drop from The Hunt (reported) | Unknown | Forge / press narrative ties early Edges to major foes. Confirm whether The Hunt grants a specific Edge in your build. | The Hunt (reported first major foe) — association 待核实 — see Bosses | 待核实 |
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No fabricated Edge proper names. Type-family rows keep the boss-association column useful during launch week.